Loading: /home/linuxbuildslave/buildslaves/ailinux/ipc-prob-build-singularity-linux/build/benchmarks/version01/server/crossing_traffic_demo_inst_mdp__1.rddl Loading: /home/linuxbuildslave/buildslaves/ailinux/ipc-prob-build-singularity-linux/build/benchmarks/version01/server/mars_rover_demo_inst_mdp__3.rddl Loading: /home/linuxbuildslave/buildslaves/ailinux/ipc-prob-build-singularity-linux/build/benchmarks/version01/server/dice_game_demo_inst_mdp__1.rddl Loading: /home/linuxbuildslave/buildslaves/ailinux/ipc-prob-build-singularity-linux/build/benchmarks/version01/server/dice_game_demo_inst_ssp__1.rddl Loading: /home/linuxbuildslave/buildslaves/ailinux/ipc-prob-build-singularity-linux/build/benchmarks/version01/server/mars_rover_demo_mdp.rddl Loading: /home/linuxbuildslave/buildslaves/ailinux/ipc-prob-build-singularity-linux/build/benchmarks/version01/server/reservoir_demo_inst_mdp__8.rddl Loading: /home/linuxbuildslave/buildslaves/ailinux/ipc-prob-build-singularity-linux/build/benchmarks/version01/server/recon_demo_inst_mdp__1.rddl Loading: /home/linuxbuildslave/buildslaves/ailinux/ipc-prob-build-singularity-linux/build/benchmarks/version01/server/reservoir_demo_mdp.rddl Loading: /home/linuxbuildslave/buildslaves/ailinux/ipc-prob-build-singularity-linux/build/benchmarks/version01/server/recon_demo_inst_ssp__1.rddl Loading: /home/linuxbuildslave/buildslaves/ailinux/ipc-prob-build-singularity-linux/build/benchmarks/version01/server/crossing_traffic_demo_inst_ssp__1.rddl Loading: /home/linuxbuildslave/buildslaves/ailinux/ipc-prob-build-singularity-linux/build/benchmarks/version01/server/recon_demo_mdp.rddl Loading: /home/linuxbuildslave/buildslaves/ailinux/ipc-prob-build-singularity-linux/build/benchmarks/version01/server/recon_demo_ssp.rddl Loading: /home/linuxbuildslave/buildslaves/ailinux/ipc-prob-build-singularity-linux/build/benchmarks/version01/server/crossing_traffic_demo_ssp.rddl Loading: /home/linuxbuildslave/buildslaves/ailinux/ipc-prob-build-singularity-linux/build/benchmarks/version01/server/dice_game_demo_ssp.rddl Loading: /home/linuxbuildslave/buildslaves/ailinux/ipc-prob-build-singularity-linux/build/benchmarks/version01/server/crossing_traffic_demo_mdp.rddl Loading: /home/linuxbuildslave/buildslaves/ailinux/ipc-prob-build-singularity-linux/build/benchmarks/version01/server/dice_game_demo_mdp.rddl using RDDL input files from args[0]: /home/linuxbuildslave/buildslaves/ailinux/ipc-prob-build-singularity-linux/build/benchmarks/version01/server setting port to args[1]: 2011 setting number of rounds to args[2]: 10 setting seed to args[3]: 1 enabling individial session due to args[4] timeout is used due to args[5]: 500000 due to args[6], logs are written to: .//logs enabling execution monitoring due to args[7] type of time is set to args[8]: 1 setting cgroup name to args[9]: ippc/limited_31529 RDDL Server Initialized Single client has connected, no more are accepted. Connection from client at address localhost / 127.0.0.1 Client name: HOPPlanner Instance requested: recon_demo_inst_mdp__1 Round 1 / 10, time remaining: 499066 [ Memory usage: 100.93Mb / 272.63Mb = 0.37 ] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Round reward: 0.0 Round 2 / 10, time remaining: 484689 [ Memory usage: 163.38Mb / 272.63Mb = 0.6 ] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Round reward: 0.0 Round 3 / 10, time remaining: 479591 [ Memory usage: 184.48Mb / 272.63Mb = 0.68 ] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Round reward: 0.0 Round 4 / 10, time remaining: 474693 [ Memory usage: 45.61Mb / 272.63Mb = 0.17 ] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Round reward: 0.0 Round 5 / 10, time remaining: 470076 [ Memory usage: 62.93Mb / 272.63Mb = 0.23 ] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Round reward: 0.0 Round 6 / 10, time remaining: 465627 [ Memory usage: 80.86Mb / 272.63Mb = 0.3 ] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Round reward: 0.0 Round 7 / 10, time remaining: 460806 [ Memory usage: 98.63Mb / 272.63Mb = 0.36 ] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Round reward: 0.0 Round 8 / 10, time remaining: 456519 [ Memory usage: 111.78Mb / 272.63Mb = 0.41 ] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Round reward: 0.0 Round 9 / 10, time remaining: 452146 [ Memory usage: 126.48Mb / 272.63Mb = 0.46 ] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Round reward: 0.0 Round 10 / 10, time remaining: 447709 [ Memory usage: 142.83Mb / 272.63Mb = 0.52 ] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Round reward: 0.0 Session finished successfully: HOPPlanner Time left: 443866 Number of simulations: 0 Number of runs: 10 Accumulated reward: 0.0 Average reward: 0.0