Loading: /home/linuxbuildslave/buildslaves/ailinux/ipc-prob-build-singularity-linux/build/benchmarks/version01/server/crossing_traffic_demo_inst_mdp__1.rddl Loading: /home/linuxbuildslave/buildslaves/ailinux/ipc-prob-build-singularity-linux/build/benchmarks/version01/server/mars_rover_demo_inst_mdp__3.rddl Loading: /home/linuxbuildslave/buildslaves/ailinux/ipc-prob-build-singularity-linux/build/benchmarks/version01/server/dice_game_demo_inst_mdp__1.rddl Loading: /home/linuxbuildslave/buildslaves/ailinux/ipc-prob-build-singularity-linux/build/benchmarks/version01/server/dice_game_demo_inst_ssp__1.rddl Loading: /home/linuxbuildslave/buildslaves/ailinux/ipc-prob-build-singularity-linux/build/benchmarks/version01/server/mars_rover_demo_mdp.rddl Loading: /home/linuxbuildslave/buildslaves/ailinux/ipc-prob-build-singularity-linux/build/benchmarks/version01/server/reservoir_demo_inst_mdp__8.rddl Loading: /home/linuxbuildslave/buildslaves/ailinux/ipc-prob-build-singularity-linux/build/benchmarks/version01/server/recon_demo_inst_mdp__1.rddl Loading: /home/linuxbuildslave/buildslaves/ailinux/ipc-prob-build-singularity-linux/build/benchmarks/version01/server/reservoir_demo_mdp.rddl Loading: /home/linuxbuildslave/buildslaves/ailinux/ipc-prob-build-singularity-linux/build/benchmarks/version01/server/recon_demo_inst_ssp__1.rddl Loading: /home/linuxbuildslave/buildslaves/ailinux/ipc-prob-build-singularity-linux/build/benchmarks/version01/server/crossing_traffic_demo_inst_ssp__1.rddl Loading: /home/linuxbuildslave/buildslaves/ailinux/ipc-prob-build-singularity-linux/build/benchmarks/version01/server/recon_demo_mdp.rddl Loading: /home/linuxbuildslave/buildslaves/ailinux/ipc-prob-build-singularity-linux/build/benchmarks/version01/server/recon_demo_ssp.rddl Loading: /home/linuxbuildslave/buildslaves/ailinux/ipc-prob-build-singularity-linux/build/benchmarks/version01/server/crossing_traffic_demo_ssp.rddl Loading: /home/linuxbuildslave/buildslaves/ailinux/ipc-prob-build-singularity-linux/build/benchmarks/version01/server/dice_game_demo_ssp.rddl Loading: /home/linuxbuildslave/buildslaves/ailinux/ipc-prob-build-singularity-linux/build/benchmarks/version01/server/crossing_traffic_demo_mdp.rddl Loading: /home/linuxbuildslave/buildslaves/ailinux/ipc-prob-build-singularity-linux/build/benchmarks/version01/server/dice_game_demo_mdp.rddl using RDDL input files from args[0]: /home/linuxbuildslave/buildslaves/ailinux/ipc-prob-build-singularity-linux/build/benchmarks/version01/server setting port to args[1]: 2014 setting number of rounds to args[2]: 10 setting seed to args[3]: 1 enabling individial session due to args[4] timeout is used due to args[5]: 500000 due to args[6], logs are written to: .//logs enabling execution monitoring due to args[7] type of time is set to args[8]: 1 setting cgroup name to args[9]: ippc/limited_31529 RDDL Server Initialized Single client has connected, no more are accepted. Connection from client at address localhost / 127.0.0.1 Client name: HOPPlanner Instance requested: recon_demo_inst_mdp__1 Round 1 / 10, time remaining: 498977 [ Memory usage: 56.55Mb / 272.63Mb = 0.21 ] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Round reward: 0.0 Round 2 / 10, time remaining: 484089 [ Memory usage: 118.29Mb / 272.63Mb = 0.43 ] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Round reward: 0.0 Round 3 / 10, time remaining: 479179 [ Memory usage: 135.15Mb / 272.63Mb = 0.5 ] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Round reward: 0.0 Round 4 / 10, time remaining: 474323 [ Memory usage: 151.59Mb / 272.63Mb = 0.56 ] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Round reward: 0.0 Round 5 / 10, time remaining: 469380 [ Memory usage: 167.39Mb / 272.63Mb = 0.61 ] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Round reward: 0.0 Round 6 / 10, time remaining: 464790 [ Memory usage: 184.59Mb / 272.63Mb = 0.68 ] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Round reward: 0.0 Round 7 / 10, time remaining: 460097 [ Memory usage: 35.21Mb / 272.63Mb = 0.13 ] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Round reward: 0.0 Round 8 / 10, time remaining: 455555 [ Memory usage: 53.03Mb / 272.63Mb = 0.19 ] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Round reward: 0.0 Round 9 / 10, time remaining: 451471 [ Memory usage: 64.17Mb / 272.63Mb = 0.24 ] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Round reward: 0.0 Round 10 / 10, time remaining: 447021 [ Memory usage: 74.72Mb / 272.63Mb = 0.27 ] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Actions received: [~repair(r2, l2);] ** Round reward: 0.0 Session finished successfully: HOPPlanner Time left: 443170 Number of simulations: 0 Number of runs: 10 Accumulated reward: 0.0 Average reward: 0.0